Official BGS Hoodies Available Now!

Order now: Unisex Special Blend | Heavyweight Rock the Buffalo Game Space brand in style with a new BGS hoodie! They're available in a two styles, each in a variety of colors. We're taking orders for a limited time right now, so act fast and place your orders today! How do I order my size? When checking out, be sure to indicate which size you want your hoodie in. If you're ordering more than one, just let us know which size you want with each color. For example, if you want a Black hoodie in Medium and a Royal XL, just write "Black - Med, Royal - XL" in the "Notes" section. When will I get my hoodie? As soon as we finish taking orders we'll be sending off the list for print. Since they're all being made to order, it might be a couple weeks. We'll be sure to let » read more

Game Dev Meeting Recap 3/1/18

Couldn't make it to last night's Game Dev Meeting? Check the recap here to see (most of) what you missed! Phil Lowery brought the latest update to his in-development RPG to last night's meetup. His latest feature? A built-in level editor, complete with tile brushes for environments, enemies, and, of course, treasure. To show what can be accomplished in just a month, Doug May and Greg Giles showed off Nepal, their entry into February's One Game A Month challenge. This 3D bullet hell shooter features impressive visual effects, lightning fast gameplay and an excellent soundtrack by local musician and BGS regular Chuck Leone. TJ 'Kyatt7' Cordes briefly took the stage to let everyone know that Go Morse Go! Arcade Edition is now available for purchase on both Steam and Get it before Monday to save 10%! Mark Miller brought a number of cards with him to show for » read more

Game Dev Meeting 2/1/18 Recap

Miss out on last night's Game Dev Meeting? We've got the recap for you right here! Yousef Jaber presented the work he put into Whale Escape, his first game and submission to Global Game Jam. The player must escape the innards of a whale, using only sound as their method of navigation. Tyson Prince brought new music to the evening with a track for the upcoming twin-stick shooter Hovership Havoc developed by Colby Breidenstein under his company Snow Day Software. You can hear the music in the just-released launch trailer for the game. Hovership Havoc is slated for a 2018 release. Greg Giles showed off his team's submission to Global Game Jam, Starfleet's Finest. Succeed (or fail miserably) as a transporter operator, bringing aboard your crewmates in one piece. Whether or not they come back the way they left is up to you. Dale Stoyer showed off his GGJ submission » read more

Global Game Jam 2018 @ BGS

Register now at RSVP on Facebook: Buffalo Game Space is proud to once again host an official jam site for Global Game Jam, the largest event of it's kind in the world! Take part in this incredible event and make something awesome with us and the rest of the planet. Global Game Jam 2018 begins on Friday, January 26th, at 5pm and runs through the weekend until Sunday, January 28th, at 5pm. Anyone and everyone interested in making their own games is welcome, no matter what their skillset or prior experience may be. Unfamiliar with Global Game Jam? Check out their about page to learn more about this annual event - Never participated in a game jam before? Take a look at this mini-guide put together by local dev/artist Chris Langford (me) - » read more

The BGS Spooktacular 3 - IN 3D

Tickets | Facebook | Meetup It's that time of year again. Pumpkins appear on the streets. Ghosts and ghouls roam the alleyways at night. And small controller-shaped buffalo skeletons begin to glow in the dark. ...But this time, something's different. Those pumpkins look more real. The poltergeists are beginning to take a clearer shape. And the buffalo! Why, it's jumping at you! THROUGH THE SCREEN! Yep, the BGS Spooktacular is back, and this time it's in 3D!! Come to Buffalo Game Space on October 21st and see for yourself! We'll have BGS goodies to give away, costume contests, cash bar, creepy games, and more. We might even have some spooky tunes from DJ Charizard for you to dance the night away to. So get your best costume ready and grab your tickets for the Halloween party bringing spooky to a whole new dimension! » read more

BGS 2017 Workshop Series

Announcing the BGS 2017 Workshop Series! We've got 14 classes lined up covering game creation essentials, including our popular introduction to the Unity game engine, the essentials of the open source 3D modeling and animation suite Blender, and even crash courses on developing Virtual Reality and Augment Reality software! Want to attend them all? With the new Season Pass, now you can! For only $240, you can attend every workshop in the series AND get three months of Bronze-tier membership at BGS! Get your Season Pass today! Already a member? No problem! We're offering discounted Season Passes to all existing BGS members - check your email for more information. We can't wait to kick this series off, and we hope to see you there! 2/21 - Intro to Unity, part 1 (Meetup) 2/28 - Intro to Unity, part 2 (Meetup) 3/7 - Programming in Unity with C# » read more

BGS, AT&T, Infotech WNY and WNY STEM Hub Host Student Game Jam

On October 15th, students from six underserved local high schools attended the first ever Queen City High School Game Jam at BGS in partnership with AT&T, InfoTech WNY and WNY STEM Hub. Over the course of 24 hours, these students from Hutchinson Central Technical High School, City Honors School, Computing Academy of Technology Sciences at Bennett, Leonardo da Vinci High School, Wellsville High School, and a team of all-female members of the “It’s Your World! Develop It!” Powered by AT&T coding program received the opportunity to work alongside our community of professional developers, designers, artists and musicians in an effort to make a game around the theme of “Social Good”. While these students might normally not have the opportunity to work alongside professionals in the field of game development, through our partnership with AT&T we were able to provide them the chance not » read more