Blender Workshop Series

We've got a big set of workshops coming in the next weeks! Starting on Tuesday, March 8th, we'll be hosting a series of workshops on Blender, the incredibly powerful, free and open source, 3D modeling and animation suite. These workshops will be taught by local artist and Buffalo State professor Brent Patterson, and will cover the basics of the Blender interface and workflow concepts then move into modeling, texturing, and animating, all in the span of three two-hour sessions. If you're new to Blender or want to up your modeling and animation game, you won't want to miss these workshops. Be sure to RSVP on Meetup (Session 1 | Session 2 | Session 3) and Facebook (Session 1 | Session 2 | Session 3) - We can't wait to see you there! » read more

BGS Workshops from 9/22 to 12/15

We just scheduled workshops running from today through December covering every part of game development! Check out the calendar and RSVP today! Sep 22 - Unity Game Engine Crash Course, instructor: P.J. Moskal (Meetup | Facebook) Sep 29 - Rapid Prototyping With Visual Scripting in Unity, instructor: John Krisman (Meetup | Facebook) Oct 6 and Oct 13 - Character Design for Games, instructor: Anthony Pismarov (Meetup | Facebook) Oct 20 - Intro to Programming in Unity, instructor: Mark Zorn (Meetup | Facebook) Oct 27 - Augmented Reality Games, instructor: John Krisman (Meetup | Facebook) Nov 3 - Intro To Making Chiptunes, instructor: Anthony Swinnich (Meetup | Facebook) Nov 10 - Intro to Web Design and Development, instructor: Damon McKernan (Meetup | Facebook) Nov 17 - Intro to 3D Modeling in Blender, instructor: Chris Langford (Meetup | Facebook) Nov 24 - Intro to 3D Animation in Maya, instructor: Kenneth Doyle (Meetup | Facebook) Dec 1 - Game Design Fundamentals, » read more

BGS Workshop: Intro to 3D Modeling For Games in Maya LT

BGS Workshop: Intro to 3D Modeling For Games in Maya LT Instructor: Przemyslaw (P.J.) Moskal RSVP on Meetup Level: Beginner When: Tuesday, May 26 and Thursday, June 4th at 7 PM (2 session - 2 hours each) Cost: $80 for non-members $48 for "Basic" members $40 for "Coworking" members $20 for "Dedicated" members Payments will be taken at the door, and can be made with cash or credit card. Location: Buffalo Game Space, Tri-Main Center, 2495 Main Street, Suite #454, Buffalo, NY 14214 Workshop description: Autodesk Maya LT is a modeling and animation software for indie game designers. In this workshop you will learn your way around Maya’s interface and basic 3D modeling techniques for games. You will also learn how to export your models to Unity game engine. Each session will end with a modeling exercise and preview of your models in Unity. Requirements: General familiarity with » read more