The BGS Spring 2018 Workshop Series

Buffalo Game Space is excited to announce the Spring 2018 Workshop Series, a collection of introductory and intermediate workshops on various aspects of game development. Get a crash course in the Unity game engine, learn to use the powerful open source 3D modeling and animation program Blender, create 3D levels for your games, and more. Tickets and Season Passes are on sale now at buffalogamespace.bigcartel.com - get yours today! Workshops Intro to Unity - March 7th and 14th Part 1 of this two part session will cover the essentials of working with the Unity game engine, a powerful and free toolset used by millions of game creators around the world. Attendees will gain the knowledge needed to begin working with Unity and it's 3D engine features. Part 2 will provide attendees with an introduction to the advanced physics system included in the engine, 2D game elements and animation » read more

Blender Workshop Series

We've got a big set of workshops coming in the next weeks! Starting on Tuesday, March 8th, we'll be hosting a series of workshops on Blender, the incredibly powerful, free and open source, 3D modeling and animation suite. These workshops will be taught by local artist and Buffalo State professor Brent Patterson, and will cover the basics of the Blender interface and workflow concepts then move into modeling, texturing, and animating, all in the span of three two-hour sessions. If you're new to Blender or want to up your modeling and animation game, you won't want to miss these workshops. Be sure to RSVP on Meetup (Session 1 | Session 2 | Session 3) and Facebook (Session 1 | Session 2 | Session 3) - We can't wait to see you there! » read more