BGS 2017 Workshop Series

Announcing the BGS 2017 Workshop Series! We've got 14 classes lined up covering game creation essentials, including our popular introduction to the Unity game engine, the essentials of the open source 3D modeling and animation suite Blender, and even crash courses on developing Virtual Reality and Augment Reality software! Want to attend them all? With the new Season Pass, now you can! For only $240, you can attend every workshop in the series AND get three months of Bronze-tier membership at BGS! Get your Season Pass today! Already a member? No problem! We're offering discounted Season Passes to all existing BGS members - check your email for more information. We can't wait to kick this series off, and we hope to see you there! 2/21 - Intro to Unity, part 1 (Meetup) 2/28 - Intro to Unity, part 2 (Meetup) 3/7 - Programming in Unity with C# » read more

Announcing the Fall Game Workshop Series

Applications have closed, but you can still attend the workshops! Read on to learn more. Buffalo Game Space is proud to announce the first Fall Game Workshop Series. BGS is offering up to six students the opportunity to attend this series of workshops covering every aspect of game development free of charge, as well as offering coworking and equipment access. From September 6 to November 29 BGS will be offering workshops covering every element of game creation and development, from the basics of game design to the essentials of programming, creating art and music, storytelling and more. The workshop series will conclude in a game jam where attendees will work in teams to create a game in 48 hours using the lessons learned from the workshops. Following the game jam will be a public showcase of the games made by attendees. "This is a great opportunity for anyone who might » read more

Blender Workshop Series

We've got a big set of workshops coming in the next weeks! Starting on Tuesday, March 8th, we'll be hosting a series of workshops on Blender, the incredibly powerful, free and open source, 3D modeling and animation suite. These workshops will be taught by local artist and Buffalo State professor Brent Patterson, and will cover the basics of the Blender interface and workflow concepts then move into modeling, texturing, and animating, all in the span of three two-hour sessions. If you're new to Blender or want to up your modeling and animation game, you won't want to miss these workshops. Be sure to RSVP on Meetup (Session 1 | Session 2 | Session 3) and Facebook (Session 1 | Session 2 | Session 3) - We can't wait to see you there! » read more

BGS Workshops from 9/22 to 12/15

We just scheduled workshops running from today through December covering every part of game development! Check out the calendar and RSVP today! Sep 22 - Unity Game Engine Crash Course, instructor: P.J. Moskal (Meetup | Facebook) Sep 29 - Rapid Prototyping With Visual Scripting in Unity, instructor: John Krisman (Meetup | Facebook) Oct 6 and Oct 13 - Character Design for Games, instructor: Anthony Pismarov (Meetup | Facebook) Oct 20 - Intro to Programming in Unity, instructor: Mark Zorn (Meetup | Facebook) Oct 27 - Augmented Reality Games, instructor: John Krisman (Meetup | Facebook) Nov 3 - Intro To Making Chiptunes, instructor: Anthony Swinnich (Meetup | Facebook) Nov 10 - Intro to Web Design and Development, instructor: Damon McKernan (Meetup | Facebook) Nov 17 - Intro to 3D Modeling in Blender, instructor: Chris Langford (Meetup | Facebook) Nov 24 - Intro to 3D Animation in Maya, instructor: Kenneth Doyle (Meetup | Facebook) Dec 1 - Game Design Fundamentals, » read more

BGS Workshop: Intro to 3D Modeling For Games in Maya LT

BGS Workshop: Intro to 3D Modeling For Games in Maya LT Instructor: Przemyslaw (P.J.) Moskal RSVP on Meetup Level: Beginner When: Tuesday, May 26 and Thursday, June 4th at 7 PM (2 session - 2 hours each) Cost: $80 for non-members $48 for "Basic" members $40 for "Coworking" members $20 for "Dedicated" members Payments will be taken at the door, and can be made with cash or credit card. Location: Buffalo Game Space, Tri-Main Center, 2495 Main Street, Suite #454, Buffalo, NY 14214 Workshop description: Autodesk Maya LT is a modeling and animation software for indie game designers. In this workshop you will learn your way around Maya’s interface and basic 3D modeling techniques for games. You will also learn how to export your models to Unity game engine. Each session will end with a modeling exercise and preview of your models in Unity. Requirements: General familiarity with » read more

BGS Workshop: Intro to Video Game Design

BGS Workshop:Intro to Video Game Design Instructor: Joe "the Wigit" Wilson RSVP on Meetup Level: Beginner When: Tuesday, May 19 at 7 PM (1 session - 2 hours) Cost: $40 for non-members $24 for Basic members $20 for Coworking members $10 for Dedicated members Payments will be taken at the door, and can be made with cash or credit card. Location: Buffalo Game Space, Tri-Main Center, 2495 Main Street, Suite #454, Buffalo, NY 14214 Workshop description: Video Game Design is a highly specialized professional field. In this workshop we will go over the very basics of the video game industry as a whole, how to research for what you are designing, intro to writing design documents, basic concept sketching and more. This workshop will give you the foundation of what the process of game design is and how professionals in the field approach it. Requirements: A genuine love of » read more