
This past Saturday, we at Buffalo Game Space hosted our third annual showcase of locally made video games and board games, Buffalo Game Expo 2018. We think the event was a great success, with nearly two dozen games featured, their creators there to chat with the attendees as they played their creations. We'd like to follow up the Expo with a post highlighting all the games hosted at the event, as well as their creators. If you were at the event and played something you'd like to follow and purchase, or if you couldn't make it and want to get an idea of what you missed, read on!

A Small Robot Story is an adventure-platformer where you play as Rae, a small robot who activates and has no idea why. So you need to set out and find out what's up!
Development Team
- BC Mostyn - Developer, Designer, Art, Music
- Wes Rockholz - Additional Development and Design
- Jason Vector - Cutscene Art, Additional Art
- Courtney Balousek - Additional Art

The Abandons is a light and compact card game meant for 1 player. A game can play in as little as 5 minutes. Art and style loosely inspired from vintage Zelda. We’re going to KS summer ‘18.
Development Team
- Michael "Dmitri" Blascoe - Designer
- Michael Schroeder - Art, Graphics, Publishing

You play as the least likely hero, a repentant demon, questing across the hellish abyss to save a living innocent on earth.
Development Team
- Peter Lazarski - Lead Art and Development
- Kathryn DeFeo - Art and Animation
- Pete Johnson - Composition and Sound Effects

Bruisin' Cruisers is a vertically-scrolling top-down car-combat game where the player is in pursuit of their stolen sandwich. Catch the Jerkwad, save your lunch!
Development Team
- Anthony Swinnich - Design/Audio
- Garrett Varrin - Programming
- Wayne Kubiak - Art

Jackbox style party game where you compete to come up with the most clever/witty/funny/whatever english dub of a foreign video clip.
Development Team
- Mark Zorn - Developer
Your responsibility as a Crazy Platez Delivery Driver is to keep the people of Rochester satisfied, delivering as many platez as you can before running out of gas.
Development Team
- Noah Ratcliff - Programmer and Designer
- Aidan Markham - Artist and Designer
- Sam Cammarata - Producer

Epic Quest for Heroic Glory is a fantasy themed, hack and slash, multi-player dungeon crawl with a fistful of dwarves. You’ve not seen such bravery!
Development Team
- Dale Stoyer - Developer

The Game of Survival is a game show that challenges the player to survive through a life threatening scenario forcing the player to use scavenging, crafting and building.
Development Team
- Paul Peccia - Developer

A new take on the arcade shooter genre with hand drawn art, licensed music, and a top tier cast.
Development Team
- Jim Dirschberger - Creator
- Travis Millard - Artist
- Mark Zorn - Developer
- John Futscher - Developer
- Wayne Kubiak - Level Designer

Players race to enter letters via morse code and hype up the crowd. Also there's a dog with an airhorn.
Development Team
- TJ Cordes - Programming and Art
- Tobias Sid John - Music
- Ryan Mallette - Additional Sound Effects

Traverse through rooms of a futuristic robotic factory destroying robot enemies and collecting XP. Find randomly dropped abilities and upgrade your ship to strengthen your chances to survive
Development Team
- Colby Breidenstein - Developer/Designer
- Brian Russ - Artist
- Tyson R. Prince - Music

Players must save their kingdom before it is consumed by the darkness. Collect powerful cards and equipment to fend off the evil.
Development Team
- Luigi Guarnuccio - Creator/Developer
- Tim Smith - Content Creator

A small project made for One Game a Month. Inspired by the Nepal map in Overwatch.
Development Team
- Greg Giles - Visuals
- Douglas May - Programming
- Chuck Leone - Music

A hilariously fun "Take That!" styled party game of 3 to 5 players where players are peacocks fighting, insulting one another, and pulling feathers. all for the lovely peahen.
Development Team
- Mark Miller - Designer

RPS Tweet is an installation piece that pits random tweets with #rock/#paper/#scissors hashtags against one another in virtual games of Rock, Paper, Scissors.
Development Team
- Greg Giles - Concept
- Chris Langford - Concept, Art, Design, Programming

Shotgun Farmers is the Online Multiplayer shooter where your bullets grow the guns. Aim carefully, as a missed shot means you've just gifted your enemy with the gun you're using!
Development Team
- Waseque Qazi - Artist, Programmer, Designer
- Julian Shanahan - Composer

Ghost hunt game to prove the existence of Ghosts. Race against the clock to Solve each clue, each leading one step closer to Ghost. Win if the Ghost can be Proven, but fail if time runs out.
Development Team
- Jonathan Usiak - Designer
Its a modern Tetris-like where you place pieces on top of each other in order to make lines and clear lines
Development Team
- Isaiah Smith - Creator

Destroy stuff for points. Look cool in front of lots of people for more points. Don't let the cops beat you up.
Development Team
- Wayne Kubiak - Art
- Chris Langford - Code
- Anthony Swinnich - Audio

Guide a party of adventurers to find buried treasure in a monster-infested wilderness. You will need to optimize your skills and equipment and employ strategy both during exploration and in combat.
Development Team
- Luminous Wolf - Code/Music/Placer Art
- Mark Miller - Monster Art
- Tyson R. Prince & Kevin Murphy - Tough Battle Music

You play as Sydney Hunter, an explorer who must battle his way to uncover the 7 calendar fragments in order to stop time from freezing forever.
Development Team
- Jean-Francois Dupuis - Producer
- Russ Kumro - Developer
- Ben Allen - Music
- Keith Erickson - Artist

A voxel-based throwback to arcade classics.
Development Team
- John DiFerdinando - Programming
- Wayne Kubiak and Kendall Priebe - Art
- Anthony Swinnich - Music
Again, thank you so much to everyone who showed games and attended to play them, we couldn't do any of what we do without you!