BGS Spooktacular 2: Electric Spookaloo!

Get your tickets now at BigCartel! Who: 18+ party people with creepy costumes What: The second annual BGS Halloween party When: 10/22/2016 @ 7pm Where: Buffalo Game Space RSVP: Facebook | Meetup Tickets: $15 Presale/$20 Door - available now at BigCartel It's that time again! We're hosting our second annual Spooktacular, and we want you there! Bring your best costume and spookiest friends for a night of games, live music by Danimal Cannon and IDDQD, cash bar and more! Tickets are available now, and each one comes with two free drink tickets! So mark your calendars, pick up your tickets, get those costumes ready and get ready to party at BGS! The BGS Spooktacular 2 is an 18+ only event » read more

Announcing the Fall Game Workshop Series

Applications have closed, but you can still attend the workshops! Read on to learn more. Buffalo Game Space is proud to announce the first Fall Game Workshop Series. BGS is offering up to six students the opportunity to attend this series of workshops covering every aspect of game development free of charge, as well as offering coworking and equipment access. From September 6 to November 29 BGS will be offering workshops covering every element of game creation and development, from the basics of game design to the essentials of programming, creating art and music, storytelling and more. The workshop series will conclude in a game jam where attendees will work in teams to create a game in 48 hours using the lessons learned from the workshops. Following the game jam will be a public showcase of the games made by attendees. "This is a great opportunity for anyone who might » read more

BGS Workshops from 9/22 to 12/15

We just scheduled workshops running from today through December covering every part of game development! Check out the calendar and RSVP today! Sep 22 - Unity Game Engine Crash Course, instructor: P.J. Moskal (Meetup | Facebook) Sep 29 - Rapid Prototyping With Visual Scripting in Unity, instructor: John Krisman (Meetup | Facebook) Oct 6 and Oct 13 - Character Design for Games, instructor: Anthony Pismarov (Meetup | Facebook) Oct 20 - Intro to Programming in Unity, instructor: Mark Zorn (Meetup | Facebook) Oct 27 - Augmented Reality Games, instructor: John Krisman (Meetup | Facebook) Nov 3 - Intro To Making Chiptunes, instructor: Anthony Swinnich (Meetup | Facebook) Nov 10 - Intro to Web Design and Development, instructor: Damon McKernan (Meetup | Facebook) Nov 17 - Intro to 3D Modeling in Blender, instructor: Chris Langford (Meetup | Facebook) Nov 24 - Intro to 3D Animation in Maya, instructor: Kenneth Doyle (Meetup | Facebook) Dec 1 - Game Design Fundamentals, » read more


"What a horrible night to have a curse..." UPDATE 2: Today's the LAST DAY to get discounted presale tickets for the party! Order now to get $5 off the door price, PLUS get two free drinks and an entry into the prize raffle with each ticket! UPDATE: We're now selling tickets through our Big Cartel shop in addition to Meetup! Buy now! On October 24th, BGS is throwing a Halloween Party and YOU'RE INVITED! The space is gonna be CRAWLING with TERRIFYING LIVE MUSIC FROM DANIMAL CANNON and IDDQD CREEPY COSTUME CONTESTS A SPOOKY CASH BAR AND SCARY SNACKS SPINE-TINGLING VIDEO GAMES HAUNTING PRIZE GIVEAWAYS and MORE! What: BGS 2015 HALLOWEEN SPOOKTACULAR When: 10/24/2015, doors open at 7pm Where: Buffalo Game Space Cost: $15 Presale, $20 at the door (+18 and up) Tickets: Big Cartel RSVP: Meetup | Facebook | Google+ With every presale ticket you get TWO FREE DRINK » read more

RECAP: BGS Game Dev Meeting 9/3/15

If hanging out in a room full of talented and creative individuals gets your mojo moving, then Thursday nights at Buffalo Game Space are going to be HUGE for you. Let’s take a look at some of the projects and ideas shared at the last BGS Game Dev Meeting. Greg opened the night by demonstrating the fish simulation he prepared for the recent Shutshimi release party. By adding Kinect functionality to existing code, he projected the illusion of tiny fish swimming away from anybody who walked close enough to spook them. It was a hit at the party. Next, he busted out a microcontroller project that he’s been working on. Greg explained that microcontrollers are basically low powered computers often used for physical computing and used in things like vending machines and TVs. The one he’s been working with uses an Arduino micro to run a simulation » read more

Shutshimi Launch Party

Get ready to party with everyone's favorite seriously swole goldfish! We're celebrating the launch of Shutshimi on Friday, September 4th, at Buffalo Game Space! With two of the three developers behind the game being Buffalo locals (the third's from Toronto, but he's cool too), we feel the least we can do is have a launch party for them and their fantastic game. So come down to the Space and join us! We'll have copies of the game to give away, Shutshimi tournaments, plenty of swedish fish, and more! When: Friday, September 4th at 7 PM Cost: Free! Location: Buffalo Game Space, Tri-Main Center, 2495 Main Street, Suite #454, Buffalo, NY 14214 RSVP: On Meetup or Facebook Be sure to check out Shutshimi on PS4, PS Vita and Steam on August 25th! Download the Press Release » read more

Upcoming BGS Game Dev Workshops

We've got three workshops scheduled for the month of August! Come to the Space to learn about 3D modeling for Unity, basics of UV unwrapping and texturing 3D your models, and creating models for 3D printing! BGS Workshop: 3D Modeling For Games Crash Course In this workshop you will learn basic polygonal 3D modeling techniques in Autodesk Maya LT, a modeling and animation software for indie game designers. You will also learn how to export your models to Unity game engine. The session will end with a modeling exercise and preview of your models in Unity. RSVP on Meetup 3D Texturing And UV Mapping in Maya LT This workshop is an introduction to 3d texturing and UV mapping in Maya LT. You will learn how to unwrap your 3d models in Maya LT and then paint textures for them in Photoshop or other image manipulation software. This workshop is for » read more