Summer Sale Deals on WNY-Made Games!

Summer is known for a lot of things. Stuff like warm weather, barbecue, and crazy deals on video games. There's no weather on the BGS blog, and we're still working out our barbecue arrangements, so that leaves summer sales. A number of excellent games made by members and friends of BGS are available for purchase online through various storefronts hosting summer sales, so what better time for you to check out the ones you haven't! Shutshimi - Seriously Swole Get it on Steam! Our favorite beefy armed shotgun-wielding goldfish just got a permanent price drop! Pick up this 2D bullet hell and save the sea from villainous cats in submarines, scuba bears, and surfing butts. Fist's Elimination Tower Get it on Steam! | Get it on itch.io! The most fun you'll ever have getting punched in the face! Leap to the top of a 150-story obstacle course filled with enemies » read more

Make something awesome at BGSjam 11!

The ELEVENTH official game jam of Buffalo Game Space | May 18th - 20th Register now at itch.io! RSVP: Facebook | Meetup Buffalo Game Space is proud to be hosting their ELEVENTH official local game jam from May 18th to the 20th! Join newcomers and industry pros alike as we all work to create games over the course of the weekend, all based on one unifying theme (to be announced at the start of the event on Friday). So if you're a programmer, an artist, a musician, a designer, or just someone who wants to get a crash course in making games, come to BGSjam 11 and create something amazing with us! BGSjam 11 is free to attend, but we strongly recommend attendees bring $20 each in order to pay for the meals we'll provide during the jam (Dinner Friday, Breakfast/Lunch/Dinner Saturday, Brunch/Dinner Sunday) Never jammed before? Check » read more

Announcing BGX 2018

Tickets available now at BigCartel! Buffalo Game Space is proud to announce Buffalo Game Expo (BGX) 2018, our third official showcase of locally made games, will be happening on June 9th! Come to BGS to meet and play games made by members of our incredible community of designers, programmers, artists, and musicians. We'll have more details on what games are going to be there soon, so stay tuned to learn more about the games and makers we'll be featuring! Submissions for BGX have closed, but tickets are still available! Hit the link above, below, or right here to grab yours today! Each ticket gets you in the door and provides you with two free drink tickets and two free raffle tickets! Do you have a project you want to show at BGX? Awesome! We're accepting game submissions until May 26th - all you have to do is fill out our » read more

Official BGS Hoodies Available Now!

Order now: Unisex Special Blend | Heavyweight Rock the Buffalo Game Space brand in style with a new BGS hoodie! They're available in a two styles, each in a variety of colors. We're taking orders for a limited time right now, so act fast and place your orders today! How do I order my size? When checking out, be sure to indicate which size you want your hoodie in. If you're ordering more than one, just let us know which size you want with each color. For example, if you want a Black hoodie in Medium and a Royal XL, just write "Black - Med, Royal - XL" in the "Notes" section. When will I get my hoodie? As soon as we finish taking orders we'll be sending off the list for print. Since they're all being made to order, it might be a couple weeks. We'll be sure to let » read more

Game Dev Meeting Recap 3/1/18

Couldn't make it to last night's Game Dev Meeting? Check the recap here to see (most of) what you missed! Phil Lowery brought the latest update to his in-development RPG to last night's meetup. His latest feature? A built-in level editor, complete with tile brushes for environments, enemies, and, of course, treasure. To show what can be accomplished in just a month, Doug May and Greg Giles showed off Nepal, their entry into February's One Game A Month challenge. This 3D bullet hell shooter features impressive visual effects, lightning fast gameplay and an excellent soundtrack by local musician and BGS regular Chuck Leone. TJ 'Kyatt7' Cordes briefly took the stage to let everyone know that Go Morse Go! Arcade Edition is now available for purchase on both Steam and itch.io. Get it before Monday to save 10%! Mark Miller brought a number of cards with him to show for » read more

Game Dev Meeting 2/1/18 Recap

Miss out on last night's Game Dev Meeting? We've got the recap for you right here! Yousef Jaber presented the work he put into Whale Escape, his first game and submission to Global Game Jam. The player must escape the innards of a whale, using only sound as their method of navigation. Tyson Prince brought new music to the evening with a track for the upcoming twin-stick shooter Hovership Havoc developed by Colby Breidenstein under his company Snow Day Software. You can hear the music in the just-released launch trailer for the game. Hovership Havoc is slated for a 2018 release. Greg Giles showed off his team's submission to Global Game Jam, Starfleet's Finest. Succeed (or fail miserably) as a transporter operator, bringing aboard your crewmates in one piece. Whether or not they come back the way they left is up to you. Dale Stoyer showed off his GGJ submission » read more

Global Game Jam 2018 @ BGS

Register now at https://globalgamejam.org/2018/jam-sites/buffalo-game-space RSVP on Facebook: https://www.facebook.com/events/161905511223129/ Buffalo Game Space is proud to once again host an official jam site for Global Game Jam, the largest event of it's kind in the world! Take part in this incredible event and make something awesome with us and the rest of the planet. Global Game Jam 2018 begins on Friday, January 26th, at 5pm and runs through the weekend until Sunday, January 28th, at 5pm. Anyone and everyone interested in making their own games is welcome, no matter what their skillset or prior experience may be. Unfamiliar with Global Game Jam? Check out their about page to learn more about this annual event - https://globalgamejam.org/about Never participated in a game jam before? Take a look at this mini-guide put together by local dev/artist Chris Langford (me) - » read more